MISC_digital_assetDigital Assets

Digital assets are custom operator types built from node networks or powered by scripting. They allow you to capture the functionality of any network as a reuseable tool with a custom interface and abilities. They can be driven partially or entirely by scripts and container custom tools and interactive abilities.

MISC_digital_assetAlignToPrimitive geometry operator

Align geometry to a primitive
Version 1.0
Date 05/05/2011

VOP_occlusionAmbientOcclusion geometry operator

Project rays along random vectors from points to create an ambient occlusion effect.
Version 1.0
Date 01/12/2011

MISC_angry_fruit_saladAttribOverride geometry operator

Non-procedurally modify geometry attribute values.
Version 1.0
Date 01/12/2011

SOP_clipBoundingClip geometry operator

Clip geometry using bounding geometry.
Version 1.0
Date 08/16/2011

SOP_curveCurveFromObjects geometry operator

Create a curve using objects as the control points.
Version 1.0
Date 01/12/2011

MISC_digital_assetCurveIsolate geometry operator

Filter curves from the input geometry.
Version 1.0
Date 05/05/2011

MISC_digital_assetCurveSeparator geometry operator

Convert a curve to the series of line segments that make up the curve.
Version 1.0
Date 05/05/2011

POP_hitinfoDOP Impact Points geometry operator

Generates points based on Impact record data from DOP objects.
Version 1.0
Date 01/12/2011

DOP_objposFetch DOP Transform object operator

The Fetch DOP Transform object gets its transform by extracting the transforms from a dynamics object.
Version 1.0
Date 01/12/2011

SOP_frustumFrustum geometry operator

Create a frustum for a camera.
Version 1.0
Date 08/16/2011

VIEW_display_particle_originsGnomon geometry operator

Creates a coordinate system gnomon
Version 1.0
Date 05/05/2011

SOP_springHelix geometry operator

Create a polygonal helix.
Version 1.0
Date 02/18/2011

MISC_pythonInline Python Code multi-context operator

Write Python code that acts directly in object, geometry and dynamics contexts.
Version 1.5
Date 05/07/2011

VOP_intersectLineIntersection geometry operator

Test for the presence of geometry between two points.
Version 1.0
Date 05/05/2011

OBJ_cameraMagnum Viewport Inspector object operator

Zoom and track in X, Y, and Z of a camera.
Version 1.0
Date 01/12/2011

SOP_matchsizeMatchSize geometry operator

Resizes and recenters the geometry according to reference geometry.
Version 1.0
Date 01/12/2011

SOP_ngonN-gon geometry operator

Generates an n-sided polygon.
Version 1.0
Date 01/12/2011

DOP_objposObjectPosition geometry operator

Create a point at the location of an object.
Version 2.0
Date 05/07/2011

SOP_pointedgesliderPointEdgeSlider geometry operator

Slide a point along a connected edge.
Version 1.1
Date 02/20/2011

SOP_pointsfromvolumePointsFromVoxels geometry operator

Create points at the center of each voxel of a fog volume.
Version 1.0
Date 01/12/2011

SOP_cleanPolyRemoveDuplicates geometry operator

Remove duplicate, overlapping polygons in geometry.
Version 1.0
Date 01/12/2011

MISC_pythonPolyRound geometry operator

Rounds corners of polygons specified by a selection of points.
Version 1.1
Date 02/20/2011

MISC_pythonPrimitiveCentroid geometry operator

Create points at the centers of primitives or primitive groups.
Version 2.0
Date 08/16/2011

COMMON_switchSwitch object operator

The Switch object allows you to switch between objects.
Version 1.0
Date 01/12/2011

SOP_tangentTangent geometry operator

Build tangent and bitangent vectors for input geometry.
Version 1.0
Date 01/12/2011

SOP_xformTransformByObject geometry operator

Transform the input geometry by the world space transformations of the specified object.
Version 1.0
Date 01/12/2011

VOP_invertTransformInverter object operator

Provide the inverse of the input transform.
Version 1.0
Date 05/05/2011

Valid XHTML 1.0 Strict