Digital Assets
Digital assets are custom operator types built from node networks or powered by scripting. They allow you to capture the functionality of any network as a reuseable tool with a custom interface and abilities. They can be driven partially or entirely by scripts and container custom tools and interactive abilities.
AmbientOcclusion geometry operator
Project rays along random vectors from points to create an ambient occlusion effect.
| Version | 1.0 |
| Date | 01/12/2011 |
AttribOverride geometry operator
Non-procedurally modify geometry attribute values.
| Version | 1.0 |
| Date | 01/12/2011 |
CurveFromObjects geometry operator
Create a curve using objects as the control points.
| Version | 1.0 |
| Date | 01/12/2011 |
CurveSeparator geometry operator
Convert a curve to the series of line segments that make up the curve.
| Version | 1.0 |
| Date | 05/05/2011 |
DOP Impact Points geometry operator
Generates points based on Impact record data from DOP objects.
| Version | 1.0 |
| Date | 01/12/2011 |
Fetch DOP Transform object operator
The Fetch DOP Transform object gets its transform by extracting the transforms from a dynamics object.
| Version | 1.0 |
| Date | 01/12/2011 |
Inline Python Code multi-context operator
Write Python code that acts directly in object, geometry and dynamics contexts.
| Version | 1.5 |
| Date | 05/07/2011 |
LineIntersection geometry operator
Test for the presence of geometry between two points.
| Version | 1.0 |
| Date | 05/05/2011 |
Magnum Viewport Inspector object operator
Zoom and track in X, Y, and Z of a camera.
| Version | 1.0 |
| Date | 01/12/2011 |
MatchSize geometry operator
Resizes and recenters the geometry according to reference geometry.
| Version | 1.0 |
| Date | 01/12/2011 |
ObjectPosition geometry operator
Create a point at the location of an object.
| Version | 2.0 |
| Date | 05/07/2011 |
PointsFromVoxels geometry operator
Create points at the center of each voxel of a fog volume.
| Version | 1.0 |
| Date | 01/12/2011 |
PolyRemoveDuplicates geometry operator
Remove duplicate, overlapping polygons in geometry.
| Version | 1.0 |
| Date | 01/12/2011 |
PolyRound geometry operator
Rounds corners of polygons specified by a selection of points.
| Version | 1.1 |
| Date | 02/20/2011 |
PrimitiveCentroid geometry operator
Create points at the centers of primitives or primitive groups.
| Version | 2.0 |
| Date | 08/16/2011 |
Switch object operator
The Switch object allows you to switch between objects.
| Version | 1.0 |
| Date | 01/12/2011 |
Tangent geometry operator
Build tangent and bitangent vectors for input geometry.
| Version | 1.0 |
| Date | 01/12/2011 |
TransformByObject geometry operator
Transform the input geometry by the world space transformations of the specified object.
| Version | 1.0 |
| Date | 01/12/2011 |
TransformInverter object operator
Provide the inverse of the input transform.
| Version | 1.0 |
| Date | 05/05/2011 |
Houdini Toolbox